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 Giratina -#487

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Pkm God
Battler
Battler
Pkm God


Number of posts : 109
Age : 30
Location : Jacksonville,Pallet Town
Registration date : 2008-07-11

Giratina -#487 Empty
PostSubject: Giratina -#487   Giratina -#487 I_icon_minitimeSat Aug 02, 2008 5:13 am

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name


Giratina -#487 487Giratina -#487 487

DP Another Forme

Giratina -#487 487-aPlat. Another Forme
Ability: Pressure & Levitate
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. (Another Fo
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability.
Takes no damage from Spikes. (Origin Forme Only)


Giratina -#487 487Origin Forme
Gender Ratio
Genderless


Classification Type 1 Type 2
Renegade Pokémon Ghost Dragon


Evolution Chain



Giratina -#487 487


Wild Hold Item Base EXP Base Happinness Colour Category
None 1,250,000 Points 0 Black
Slow


Flavour Text
Diamond A Pokémon that is said to live in a world on the reverse side of ours. It appears in an ancient cemetery.
Pearl


Location
Game Rarity Location
Diamond Only One Turnback Cave
Pearl Only One Turnback Cave


Diamond/Pearl Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect %
— Dragonbreath
60 100 20 30
Strikes the foe with an incredible blast of breath.
— Scary Face
-- 90 10 --
Frightens with a scary face to sharply reduce SPEED.
10 Ominous Wind
60 100 5 10
May raise all user's stats one stage
20 Ancientpower
60 100 5 10
An attack that may raise all stats.
30 Dragon Claw
80 100 15 --
Slashes the foe with sharp claws.
40 Shadow Force
120 100 5 --
Disappears the first turn and attacks the second, foe cannot protect
50 Heal Block
-- 100 15 --
Foe is unable to restore HP in 5 turns
60 Earth Power
90 100 10 10
May lower foe's SP.DEF one stage
70 Slash
70 100 20 --
Slashes with claws, etc. Has a high critical-hit ratio.
80 Shadow Claw
70 100 15 --
High critical hit ratio
90 Aura Sphere
90 -- 20 --
Cannot miss

TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect %
TM02 Dragon Claw
80 100 15 --
Slashes the foe with sharp claws.
TM04 Calm Mind
-- -- 20 --
Raises SP. ATK and SP. DEF by focusing the mind.
TM05 Roar
-- 100 20 --
Makes the foe flee to end the battle.
TM06 Toxic
-- 85 10 --
Poisons the foe with an intensifying toxin.
TM10 Hidden Power
?? 100 15 --
The effectiveness varies with the user.
TM11 Sunny Day
-- -- 5 --
Boosts the power of FIRE- type moves for 5 turns.
TM15 Hyper Beam
150 90 5 --
Powerful, but leaves the user immobile the next turn.
TM17 Protect
-- -- 10 --
Evades attack, but may fail if used in succession.
TM18 Rain Dance
-- -- 5 --
Boosts the power of WATER- type moves for 5 turns.
TM20 Safeguard
-- -- 25 --
A mystical force prevents all status problems.
TM21 Frustration
?? 100 20 --
An attack that is stronger if the TRAINER is disliked.
TM23 Iron Tail
100 75 15 30
Attacks with a rock-hard tail. May lower DEFENSE.
TM24 Thunderbolt
95 100 15 10
A strong electrical attack that may paralyze the foe.
TM25 Thunder
120 70 10 30
A lightning attack that may cause paralysis.
TM26 Earthquake
100 100 10 --
A powerful quake, but has no effect on flying foes.
TM27 Return
?? 100 20 --
An attack that increases in power with friendship.
TM29 Psychic
90 100 10 10
A powerful psychic attack that may lower SP. DEF.
TM30 Shadow Ball
80 100 15 20
Hurls a black blob that may lower the foe's SP. DEF.
TM32 Double Team
-- -- 15 --
Creates illusory copies to raise evasiveness.
TM34 Shock Wave
60 -- 20 --
A fast and unavoidable electric attack.
TM40 Aerial Ace
60 -- 20 --
An extremely speedy and unavoidable attack.
TM42 Facade
70 100 20 --
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43 Secret Power
70 100 20 30
An attack with effects that vary by location.
TM44 Rest
-- -- 10 --
The user sleeps for 2 turns, restoring HP and status.
TM47 Steel Wing
70 90 25 10
Strikes the foe with hard wings spread wide.
TM53 Energy Ball
80 100 10 10
May lower foe's SP.DEF one stage
TM57 Charge Beam
50 90 10 70
High chance of raising user's SP.ATT one stage
TM58 Endure
-- -- 10 --
Endures any attack for 1 turn, leaving at least 1HP.
TM59 Dragon Pulse
90 100 10 --
No Added Effect
TM61 Will-o-wisp
-- 75 15 --
Inflicts a burn on the foe with intense fire.
TM62 Silver Wind
60 100 5 10
A powdery attack that may raise abilities.
TM65 Shadow Claw
70 100 15 --
High critical hit ratio
TM66 Payback
50 100 10 --
Power doubles if user receives damage first
TM68 Giga Impact
150 90 5 --
User cannot attack next turn
TM71 Stone Edge
100 80 5 --
High critical hit ratio
TM73 Thunder Wave
-- 100 20 --
A weak jolt of electricity that paralyzes the foe.
TM77 Psych Up
-- -- 10 --
Copies the foe's effect(s) and gives to the user.
TM79 Dark Pulse
80 100 15 20
May cause foe to flinch
TM82 Sleep Talk
-- -- 10 --
Uses an own move randomly while asleep.
TM83 Natural Gift
?? 100 15 --
Power and type of move depends on the held berry
TM85 Dream Eater
100 100 15 --
Takes one half the damage inflicted on a sleeping foe.
TM87 Swagger
-- 90 15 --
Confuses the foe, but also sharply raises ATTACK.
TM90 Substitute
-- -- 10 --
Creates a decoy using 1/4 of the user's maximum HP.
HM01 Cut
50 95 30 --
Cuts the foe with sharp scythes, claws, etc.
HM02 Fly
90 95 15 --
Flies up on the first turn, then strikes the next turn.
HM04 Strength
80 100 15 --
Builds enormous power, then slams the foe.
HM05 Defog
-- -- 15 --
Lowers foe's evasiveness
HM06 Rock Smash
40 100 15 50
A rock-crushing attack that may lower DEFENSE.
HM08 Rock Climb
90 85 20 20
May induce confusion

Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect %
Draco Meteor
140 90 5 100
Lowers users SP.ATT two stages

Base Egg Steps to Hatch

Effort Points from Battling it

Catch Rate
30,720 Steps 3 HP Point(s)
3

Egg Groups
Lists Of Groups

Group Names
Cannot Breed

Stats
HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 150 100 120 100 120 90
Min-Max
Hindering Nature Lv50
Lv100 210 - 257
410 - 504 94 - 136
184 - 269 112 - 154
220 - 305 94 - 136
184 - 269 112 - 154
220 - 305 85 - 127
166 - 251
Min-Max
Neutral Nature Lv50
Lv100 210 - 257
410 - 504 105 - 152
205 - 299 125 - 172
245 - 339 105 - 152
205 - 299 125 - 172
245 - 339 95 - 142
185 - 279
Min-Max
Beneficial Nature Lv50
Lv100 210 - 257
410 - 504 115 - 167
225 - 328 137 - 189
269 - 372 115 - 167
225 - 328 137 - 189
269 - 372 104 - 156
203 - 306
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